I don't know exactly what is planned for the Flex SDK Installer. However,
for the Feathers SDK Manager, I'm waiting on Adobe to release a stable
build of AIR that supports 64-bit Windows captive runtime. They had a beta
on Adobe Labs, but I'm not sure when they plan to release a stable version.
For those who are not aware why this error happens, here's the gist: The
file size of the AIR 25 SDK is significantly larger than previous SDKs, and
a 32-bit version of AIR can't allocate enough memory to properly download
it and unzip it. 64-bit apps are able to allocate more memory, so this
error will not happen with a 64-bit version of AIR.
Hypothetically, some of the code in the installer, and the unzip library it
uses, could probably be rewritten to use URLStream and FileStream to load
only a small portion of the file into memory at a time. I'm not familiar
enough with the zip file format to tackle that part, but if Adobe takes
much longer on 64-bit Windows support, I guess I'll have no choice but to
dig in and figure it out. Unfortunately, I also haven't been able to
reproduce this issue in my Windows VM, so that's going to be a challenge.
> Since a long time the installer (Flex, AIR) always stops with an error
> after downloading the air SDK:
> Installation abgebrochen (Installation aborted)
> Error #1000
> Lade Adobe AIR Runtime Kit für Windows von: http://airdownload.adobe.com/a > ir/win/download/25.0//AdobeAIRSDK.zip
> I know this can be fixed in downloading the air sdk directly using that
> link or from http://labs.adobe.com/downloads/air.html >
> But especially for people considering starting with Flex this can be a
> pain and show stopper.
> Is it just me or is this still a know and accepted/ignored problem?
> I know you have a lot of tings on your plate, that's why I waited at least
> half y ear before asking ;-)
> Thanks for (at least) an update on the status!