4.6 vs 4.9 build file size

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4.6 vs 4.9 build file size

grimmwerks
Hey all - long time listener first time caller.

I've taken a project that was originally 4.6 and I flipped it to 4.9; comparing the same code on two computers - when I build with the 4.6 sdk I get a swf of 304k (with all the other extraneous libraries such as osmf, mx, sparkspins, etc) -- whereas with 4.9 the main sf is 1.1mb -- that's a huge difference with no other changes in code no?




Garry Schafer
grimmwerks
[hidden email]
portfolio: www.grimmwerks.com/




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Re: 4.6 vs 4.9 build file size

Alex Harui
The default setting for Apache Flex is to not use RSLs because Adobe cannot
sign the Apache Flex RSLs.  That's probably why your SWF is bigger.


On 2/8/13 10:31 PM, "grimmwerks" <[hidden email]> wrote:

> Hey all - long time listener first time caller.
>
> I've taken a project that was originally 4.6 and I flipped it to 4.9;
> comparing the same code on two computers - when I build with the 4.6 sdk I get
> a swf of 304k (with all the other extraneous libraries such as osmf, mx,
> sparkspins, etc) -- whereas with 4.9 the main sf is 1.1mb -- that's a huge
> difference with no other changes in code no?
>
>
>
>
> Garry Schafer
> grimmwerks
> [hidden email]
> portfolio: www.grimmwerks.com/
>
>
>
>

--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui


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Re: 4.6 vs 4.9 build file size

grimmwerks
AH that makes sense.  And since I'm not doing anything post 4.6, probably best to flip it back.

Curious Alex (cause I'm posting this next) - do you know of any docs on setting multibitrate sources on VideoDisplay in actionscript?   For some reason (haven't been working on flex the past year) - I've forgotten how to have a fullscreen high rez (ie not small scaled up to fullscreen) video with an overlay - ie like youtube does with the ad?



On Feb 9, 2013, at 2:00 AM, Alex Harui wrote:

> The default setting for Apache Flex is to not use RSLs because Adobe cannot
> sign the Apache Flex RSLs.  That's probably why your SWF is bigger.
>
>
> On 2/8/13 10:31 PM, "grimmwerks" <[hidden email]> wrote:
>
>> Hey all - long time listener first time caller.
>>
>> I've taken a project that was originally 4.6 and I flipped it to 4.9;
>> comparing the same code on two computers - when I build with the 4.6 sdk I get
>> a swf of 304k (with all the other extraneous libraries such as osmf, mx,
>> sparkspins, etc) -- whereas with 4.9 the main sf is 1.1mb -- that's a huge
>> difference with no other changes in code no?
>>
>>
>>
>>
>> Garry Schafer
>> grimmwerks
>> [hidden email]
>> portfolio: www.grimmwerks.com/
>>
>>
>>
>>
>
> --
> Alex Harui
> Flex SDK Team
> Adobe Systems, Inc.
> http://blogs.adobe.com/aharui
>


Garry Schafer
grimmwerks
[hidden email]
portfolio: www.grimmwerks.com/




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Re: 4.6 vs 4.9 build file size

Alex Harui



On 2/8/13 11:11 PM, "grimmwerks" <[hidden email]> wrote:

> AH that makes sense.  And since I'm not doing anything post 4.6, probably best
> to flip it back.
Not sure what you mean here, but using 4.9 with RSLs won't help as much as
using 4.6 with RSLs.  With signed RSLs for 4.6, there is a chance that those
RSLs might be loaded already by some other Flex app, but for 4.9, that would
only happen if you have more than one Flex SWF on your domain.
>
> Curious Alex (cause I'm posting this next) - do you know of any docs on
> setting multibitrate sources on VideoDisplay in actionscript?   For some
> reason (haven't been working on flex the past year) - I've forgotten how to
> have a fullscreen high rez (ie not small scaled up to fullscreen) video with
> an overlay - ie like youtube does with the ad?
>
I don't know anything about the video part.  Maybe someone else will answer.

>
>
> On Feb 9, 2013, at 2:00 AM, Alex Harui wrote:
>
>> The default setting for Apache Flex is to not use RSLs because Adobe cannot
>> sign the Apache Flex RSLs.  That's probably why your SWF is bigger.
>>
>>
>> On 2/8/13 10:31 PM, "grimmwerks" <[hidden email]> wrote:
>>
>>> Hey all - long time listener first time caller.
>>>
>>> I've taken a project that was originally 4.6 and I flipped it to 4.9;
>>> comparing the same code on two computers - when I build with the 4.6 sdk I
>>> get
>>> a swf of 304k (with all the other extraneous libraries such as osmf, mx,
>>> sparkspins, etc) -- whereas with 4.9 the main sf is 1.1mb -- that's a huge
>>> difference with no other changes in code no?
>>>
>>>
>>>
>>>
>>> Garry Schafer
>>> grimmwerks
>>> [hidden email]
>>> portfolio: www.grimmwerks.com/
>>>
>>>
>>>
>>>
>>
>> --
>> Alex Harui
>> Flex SDK Team
>> Adobe Systems, Inc.
>> http://blogs.adobe.com/aharui
>>
>
>
> Garry Schafer
> grimmwerks
> [hidden email]
> portfolio: www.grimmwerks.com/
>
>
>
>

--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui


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Re: 4.6 vs 4.9 build file size

grimmwerks
Understood, thanks.


On Feb 9, 2013, at 2:16 AM, Alex Harui wrote:

> Not sure what you mean here, but using 4.9 with RSLs won't help as much as
> using 4.6 with RSLs.  With signed RSLs for 4.6, there is a chance that those
> RSLs might be loaded already by some other Flex app, but for 4.9, that would
> only happen if you have more than one Flex SWF on your domain.


Garry Schafer
grimmwerks
[hidden email]
portfolio: www.grimmwerks.com/